애버무드

AberMUD
애버무드
개발자앨런 콕스
리처드 애콧
짐 피니스
레온 스레인
초기 릴리즈1989년 1월
기입처B, C
운영 체제Unix와 같은
크기224 KB
유형MUD 서버
라이선스오픈 소스

AberMUD /ˈbbʌrmdd/는 최초의 인기 오픈 소스 MUD였습니다.그것은 그것이 쓰여진 마을 애버리스와이트의 이름을 따서 지어졌다. 번째 버전은 Alan Cox, Richard Acott, Jim Finnis 및 Leon Thrane에 의해 B로 작성되었으며 오래된 Honeywell 메인프레임을 위해 Averystwyth에 기반을 두고 있습니다.[1][2]

게임 플레이는 앨런 콕스가 [3]연기했던 에식스 대학의 로이 트럽쇼리처드 바틀이 만든 MUD1에 의해 크게 영향을 받았다.

1988년 말, AberMUD는 Alan Cox에 의해 C로 이식되어 Southampton 대학[4]Maths 머신에서 Unix에서 실행할 수 있게 되었습니다.이 버전은 AberMUD2로 [5]명명되었습니다.

1989년 초에는 영국에서 AberMUD가 실행되는 세 가지 사례가 있었습니다. 하나는 Southampton, 하나는 Leeds University, 다른 하나는 Ian Smith가 운영하는 IBM PC User Group입니다.1989년 1월 Michael Lawrie는 AverMUD3의 라이센스 사본을 둘 다 미국 [6]Essex MIST 선수인 Vijay Subramiam과 Bill Wisner에게 보냈습니다.Bill Wisner는 그 후 AberMUD를 [7]전 세계에 전파했습니다.

AberMUD3는 1989년 2월 Rich Salz가 소스 코드를 [8]정리하고 UNIX로 포팅한 후 AberMUD II로 이름이 변경되었습니다.

1991년 앨런 콕스는 AberMUD IV(Aber와 무관)를 썼다.MUD 4) 및 AberAdventure Soft상표명인 Horror SoftElvira 게임에서 그래픽 확장자와 함께 사용된 MUD V.AberMUD V는 나중에 GNU GPL로 출시되었습니다.

AberMUD4는 Alf Salte와 Gjermund "Nicknack" Sörseth에 의해 개선되어 더트를 만들었습니다.1993년 5월에 [9]발매된 더트 3.1.2는 인터넷에 남아 있는 대부분의 AberMUD 게임에서 사용되고 있습니다.

AberMUD의 유산은 다음과 같은 3가지 주요 코드베이스에서 지속되고 있습니다.TinyMUD, LPMUD 및 DikuMUD.[10]

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레퍼런스

  1. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. pp. 8–9. ISBN 0-13-101816-7. Because few academic institutions in the U.K. were as liberal with their computer resources as Essex University, those MUDs that were written at such places tended to achieve only local success. The exception was AberMUD, so called because it was written at the University of Wales at Aberystwyth. Its programmer, Alan Cox, wrote it in B (another fore-runner of C) for a Honeywell L66 mainframe under GCOS3/TSS in 1987.
  2. ^ Eddy Carroll. "5. Reviews – Rest of the World". Archived from the original on 23 April 2010. Retrieved 11 July 2008. Cox was a player of MUD1 who wrote AberMUD while a student at the University of Wales, Aberystwyth.
  3. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. p. 9. ISBN 0-13-101816-7. A year later, it was ported to C. This was a turning point in virtual world history. The game wasn't particularly advanced either technologically or in terms of content (it was very combat-oriented), but it was great fun. More importantly, in C it was positioned to make a huge advance: It could run under Unix.
  4. ^ Lawrie, Michael (2002). "Parallels in MUD and IRC History". He did this on Southampton University's Maths machines thanks to a chap called Pete Bentley who ran a bulletin board called SBBS there, and in late 1988, there was a fairly playable game called AberMUD2 up and running.
  5. ^ Lawrie, Michael (2003). "Escape from the Dungeon". I had also taken over a new game called AberMUD that two of my wizards, Anarchy (Alan Cox) and Moog (Richard Acott) had originally written at Aberyswyth University and Alan was now converting to Unix at Southampton University. Alan ended up taking a year out so I took on AberMUD and roped in a couple of programmers in to help keep the thing maintained and expanded. [...] In 1991, I sent a copy of AberMUD to Vijay Subramaniam and Bill Wisner (our only two American MIST wizards) and as far as MUDs being generally available to the world, the rest is history which oddly isn't true for the credits in AberMUD since a huge amount of the original authors were removed somewhere.
  6. ^ Lawrie, Michael (1997). "A brief history of Lorry". By 1987, Lorry had taken over the Essex Systems (MUD itself, and the thing he was to become best known for, MIST) and ran them, and just about every other publicly available 'leisure' system on UK academic networks until 1992. Politically, this did me a lot of good, personally, it didn't. Bill Wisner and myself will argue who it actually was who exported MUDs to the rest of the world, I certainly mailed him the first US AberMud distribution, but I reckon that his originally distributing the AberMuds, Diku's and LPMuds makes him far more responsible for this crime against humanity.
  7. ^ Carroll, Eddy. "5. Reviews – Rest of the World". Archived from the original on 23 April 2010. Retrieved 11 July 2008. The code was made generally available, and was enhanced and added to by several people, most notably Salz.
  8. ^ Salte, Alf; Sørseth, Gjermund. "Information and Installation Guide for DIRT 3.1.2". Archived from the original on 24 September 2008. The files doc/CHANGELOG-aber-IV and doc/Manual.ms contain changes and info for the old original code, they are obsolescent and are included for historical reasons only.
  9. ^ Bartle, Richard (2003). Designing Virtual Worlds. New Riders. p. 9. ISBN 0-13-101816-7. AberMUD spread across university computer science departments like a virus. Identical copies (or incarnations) appeared on thousands of Unix machines. It went through four versions in rapid succession, spawning several imitators. The three most important of these were TinyMUD, LPMUD and DikuMUD.

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