불연속(MUD)

Immortal (MUD)

MUD,[1] 특히 DikuMUD에서 불멸의 존재는 게임의 관리자 및/또는 개발자로, 종종 게임 [2]세계에서의 업적에 의해 "불멸의" 지위를 획득한 플레이어입니다.그것은 종종 "imm" 또는 "immort"로 축약된다.일부 MUD는 불멸자가 된 플레이어가 "교체"[2]하여 장점과 함께 죽음의 지위로 돌아갈 수 있는 옵션이 있습니다.

같은 의미 또는 관련된 의미를 가진 다른 일반적인 용어로는 개발자("dev", 관리자("admin", 마법사("wiz"), 신(God), 구현자("imp")가 있습니다. 마지막 두 용어는 시스템 소유자를 가장 많이 나타냅니다.[4]코더」는, 개발을 실시하는 불멸의 컨텐츠 작성의 전형적인 형태와는 달리, 가상 세계 서버 소프트웨어의 개발에 중점을 둔, 불멸의 위치나 실장자의 [3]위치와는 구별되는 것이 자주 있습니다.컨텐츠 개발에 전념하는 불후의 인스톨은, 특히 「코더」역할을 사용하는 프로젝트에서는, 「빌더」또는 「크리에이터」라고 불릴 수 있습니다.

레퍼런스

  1. ^ Cheong, Fah-Chun (1996). Internet Agents: Spiders, Wanderers, Brokers, and Bots. New Riders. pp. 256. ISBN 1-56205-463-5. In TinyMUD, all players have the ability to create their own rooms within the virtual world (and thus have the same power as Immortals on DikuMUDs, or Wizards on LPMUDs).
  2. ^ a b Towers, J. Tarin; Badertscher, Ken; Cunningham, Wayne; Buskirk, Laura (1996). Yahoo! Wild Web Rides. IDG Books Worldwide Inc. p. 166. ISBN 0-7645-7003-X. By now you must have figured out that someone has to write and watch over MUDs. Sometimes these powerful beings swirling over your head are the coders/immortals/wizards who have put many hundreds of hours into making sure you have fun. At other times, these gods are those dedicated players who have managed to live through everything the MUD had to throw at them and have achieved the ultimate goal of immorting a character. [...] They're the people putting in their time to add new areas and monsters to the realm [...] The day may come when you find yourself in that big comfy chair in the sky. On most MUDs, when you get past a certain level (which varies from game to game) your character becomes immortal. [...] Some MUDs have levels that the immortals to continue to vie for, and others have a remort option for those that find godhood isn't all that it's cracked up to be.
  3. ^ Shah, Rawn; Romine, James (1995). Playing MUDs on the Internet. John Wiley & Sons, Inc. p. 32. ISBN 0-471-11633-5. Automated quests are set up by a coder to be done by players with minimal, if any, Immortal interference. Sponsored quests are set up by an Immortal and controlled by him or her while the character/players go through it.
  4. ^ Shah, Rawn; Romine, James (1995). Playing MUDs on the Internet. John Wiley & Sons, Inc. p. 22. ISBN 0-471-11633-5. Rooms and Zones are designed by Immortals, who are the only people who have the power to build or modify areas of a DikuMud.